Creating beautiful renders in TouchDesigner can be difficult. This workshop reveals all the tricks you need to make beautiful renders with PBRs, environment lights, shadows, and post processing.
Learn the fundamentals and tricks of using the Kinect 2, including initial setup, using Kinect Studio 2.0, the common uses of Kinect 2, and then the many common hardware pitfalls.
Learn projection mapping from the ground up in TouchDesigner, including both 2D masking workflows and 3D mapping setups.
Understand the ins and outs about how to make a computer specification, what different parts do, and which ones you should choose.
New Widgets system inside of TouchDesigner to quickly and efficiently build user interfaces that are aesthetically pleasing, have advanced functionality built-in, and scale well.
Learn to work with DMX, Art-Net, sACN in TouchDesigner. This workshop covers all the protocols, control hardware, and common workflows you’ll need to succeed with any kind of fixture.
Learn and understand the ways to setup your TouchDesigner project to achieve stutter-free and tear-free playback as well as tune nVidia drivers and Windows OS.